Friday, April 16, 2010

Final Video (?)

OK, I think I have pretty much finished the video.

It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! =P ). As a kind of 'final piece', it is also a representation of the conceptual development of my project. As an artist, besides other element's such as On Screen HUD, in game Menu's and additional environmental design (smoke effects, debris, blood, muzzle-flashes from weapons etc.) I have worked my way through all the stages of artistic design from preliminary sketches, through painted concepts, illustrations, models, textures and finally the animation of the finished models.

As you watch it, bear in mind that I created the models with a PSP platform in mind so they are intentionally low poly, blocky and simple. Hopefully the video window will work well to display them in a similar size.

I don't have time to go through the ins and outs of how I got here right now as it's getting late and I've been working for about 12 hours straight, but I do intend to do some kind of 'end of project evaluation' in a later post. For now, I would appreciate any constructive criticisms if my readers can be bothered, hehe - I still have a week to make any amendments/tweaks if necessary!

Finally, I have used licensed music/sounds without permission and I'm slightly worried about the copyright busters coz I'm not sure how it all works so below I'm gonna just list some credits in a vein attempt to cover my back... =P (Apart from this blog, it's not going to be seen by any more of the public!?) Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently! =S

Sounds Effects:

Sæglópur by Sigur Rós
from the album Takk
Universal (2005)

Wednesday, April 14, 2010


After 2 or 3 days of constant confuddling, this is all I have managed. It is put to shame by our good friend Elcura's recent vids but I hope you can kind of see where I'm going...

Monday, April 12, 2010


I've stared at this for so long, I genuinely can't tell whether it is finished/any good?
I thought photoshop would be a welcome break from Maya but I have come to the conclusion that both are brain-hurters and the only way I'll deal with them is to bounce back and forth between the two.

Well ...back to Maya it is...